// Created by Crowbar 0.71
====== File Size ======
	1,460,345
====== File Seek Log ======
	0 - 83 MDL File Header 00 (Actual version: 53; override version: 53); MDL File Header 00 (Actual version: 53; override version: 53)
	84 - 699 MDL File Header 01; MDL File Header 01
	700 - 1,055 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 2E 2E 5C 2E 2E ... ]
	1,056 - 22,039 theMdlFileData.theBones 86
	22,040 - 24,247 theMdlFileData.theAttachments 24
	24,248 - 24,259 theMdlFileData.theHitboxSets 1
	24,260 - 24,347 [ERROR] Unread bytes (non-zero) [ 4C 4E 55 0C 03 54 09 0B 4A 4D 05 06 07 53 52 3F 40 0D 12 10 15 ... ]
	24,348 - 31,891 [ERROR] [End offset is incorrect] theMdlFileData.theAnimationDescs 82
	24,349 - 24,352 anAnimationDesc.anAnimation [ads_in_anim] (unused empty data structure at the end of the list)
	24,353 - 24,355 anAnimationDesc.anAnimation [ads_in_anim] alignment [ 2D 08 00 ]
	24,356 - 24,440 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	24,441 - 24,444 anAnimationDesc.anAnimation [ads_out_anim] (unused empty data structure at the end of the list)
	24,445 - 24,447 anAnimationDesc.anAnimation [ads_out_anim] alignment [ 2D 08 00 ]
	24,448 - 24,531 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	24,532 - 24,543 anAnimationDesc.anAnimation (frameCount = 8; sectionFrameCount = 8)
	24,544 - 24,547 anAnimationDesc.anAnimation [ads_in_slide_anim] (unused empty data structure at the end of the list)
	24,548 - 24,624 [ERROR] Unread bytes (non-zero) [ 08 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 6C 36 00 00 00 ... ]
	24,625 - 24,628 anAnimationDesc.anAnimation [ads_out_slide_anim] (unused empty data structure at the end of the list)
	24,629 - 24,631 anAnimationDesc.anAnimation [ads_out_slide_anim] alignment [ 2C 08 00 ]
	24,632 - 24,716 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	24,717 - 24,720 anAnimationDesc.anAnimation [ads_in_onehanded_anim] (unused empty data structure at the end of the list)
	24,721 - 24,723 anAnimationDesc.anAnimation [ads_in_onehanded_anim] alignment [ 2C 08 00 ]
	24,724 - 24,807 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	24,808 - 24,835 [ERROR] [End offset is incorrect] anAnimationDesc.anAnimation (frameCount = 11; sectionFrameCount = 11)
	24,835 - 24,836 anAnimation.theRotV.theAnimXValues (accumulatedTotal = 0)
	24,837 - 24,840 anAnimationDesc.anAnimation [ads_out_onehanded_anim] (unused empty data structure at the end of the list)
	24,841 - 24,843 anAnimationDesc.anAnimation [ads_out_onehanded_anim] alignment [ 60 00 00 ]
	24,844 - 24,900 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	24,901 - 24,904 anAnimationDesc.anAnimation [run_anim_static] (unused empty data structure at the end of the list)
	24,905 - 24,907 anAnimationDesc.anAnimation [run_anim_static] alignment [ 2C 08 00 ]
	24,908 - 24,992 [ERROR] Unread bytes (non-zero) [ 00 00 04 42 05 00 00 00 15 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	24,993 - 24,996 anAnimationDesc.anAnimation [run_anim] (unused empty data structure at the end of the list)
	24,997 - 24,999 anAnimationDesc.anAnimation [run_anim] alignment [ 2B 08 00 ]
	25,000 - 25,083 [ERROR] Unread bytes (non-zero) [ 00 00 10 42 05 00 00 00 15 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	25,084 - 25,105 [ERROR] [End offset is incorrect] anAnimationDesc.anAnimation (frameCount = 21; sectionFrameCount = 21)
	25,099 - 25,100 anAnimation.theRotV.theAnimYValues (accumulatedTotal = 21)
	25,101 - 25,120 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 94 79 00 00 00 ]
	25,121 - 25,122 anAnimation.thePosV.theAnimXValues (accumulatedTotal = 0)
	25,123 - 25,126 anAnimationDesc.anAnimation [run_anim_layer] (unused empty data structure at the end of the list)
	25,127 - 25,127 anAnimationDesc.anAnimation [run_anim_layer] alignment [ 00 ]
	25,128 - 25,176 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	25,177 - 25,180 anAnimationDesc.anAnimation [walk_anim_static] (unused empty data structure at the end of the list)
	25,181 - 25,183 anAnimationDesc.anAnimation [walk_anim_static] alignment [ 2B 08 00 ]
	25,184 - 25,267 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 05 00 00 00 19 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	25,268 - 25,289 [ERROR] [End offset is incorrect] anAnimationDesc.anAnimation (frameCount = 25; sectionFrameCount = 25)
	25,283 - 25,284 anAnimation.theRotV.theAnimYValues (accumulatedTotal = 25)
	25,285 - 25,308 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 3C 80 00 00 00 00 ... ]
	25,309 - 25,310 anAnimation.thePosV.theAnimXValues (accumulatedTotal = 0)
	25,311 - 25,314 anAnimationDesc.anAnimation [walk_anim] (unused empty data structure at the end of the list)
	25,315 - 25,315 anAnimationDesc.anAnimation [walk_anim] alignment [ 00 ]
	25,316 - 25,360 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	25,361 - 25,364 anAnimationDesc.anAnimation [walk_ads_anim] (unused empty data structure at the end of the list)
	25,365 - 25,367 anAnimationDesc.anAnimation [walk_ads_anim] alignment [ 2A 08 00 ]
	25,368 - 25,452 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 05 00 00 00 19 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	25,453 - 25,456 anAnimationDesc.anAnimation [walk_anim_nocam] (unused empty data structure at the end of the list)
	25,457 - 25,459 anAnimationDesc.anAnimation [walk_anim_nocam] alignment [ 2A 08 00 ]
	25,460 - 25,728 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 05 00 00 00 19 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	25,729 - 25,732 anAnimationDesc.anAnimation [idle_anim] (unused empty data structure at the end of the list)
	25,733 - 25,735 anAnimationDesc.anAnimation [idle_anim] alignment [ 29 08 00 ]
	25,736 - 25,819 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 25 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	25,820 - 25,841 [ERROR] [End offset is incorrect] anAnimationDesc.anAnimation (frameCount = 1; sectionFrameCount = 1)
	25,837 - 25,838 anAnimation.theRotV.theAnimXValues (accumulatedTotal = 0)
	25,839 - 25,842 anAnimationDesc.anAnimation [idle_ads_anim] (unused empty data structure at the end of the list)
	25,843 - 25,843 anAnimationDesc.anAnimation [idle_ads_anim] alignment [ 00 ]
	25,844 - 25,912 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 C4 FA 00 00 00 00 00 00 00 00 00 00 00 ... ]
	25,913 - 25,916 anAnimationDesc.anAnimation [idle_onehanded_anim] (unused empty data structure at the end of the list)
	25,917 - 25,919 anAnimationDesc.anAnimation [idle_onehanded_anim] alignment [ 28 08 00 ]
	25,920 - 26,004 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 25 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	26,005 - 26,008 anAnimationDesc.anAnimation [idle_onehanded_ads_anim] (unused empty data structure at the end of the list)
	26,009 - 26,011 anAnimationDesc.anAnimation [idle_onehanded_ads_anim] alignment [ 28 08 00 ]
	26,012 - 26,095 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 25 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	26,096 - 26,111 [ERROR] [End offset is incorrect] anAnimationDesc.anAnimation (frameCount = 29; sectionFrameCount = 29)
	26,110 - 26,111 anAnimation.theRotV.theAnimYValues (accumulatedTotal = 0)
	26,112 - 26,115 anAnimationDesc.anAnimation [idle_check_anim] (unused empty data structure at the end of the list)
	26,116 - 26,188 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 10 FA 00 00 00 00 00 00 00 ... ]
	26,189 - 26,192 anAnimationDesc.anAnimation [idle_check_ads_anim] (unused empty data structure at the end of the list)
	26,193 - 26,195 anAnimationDesc.anAnimation [idle_check_ads_anim] alignment [ 27 08 00 ]
	26,196 - 26,280 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 04 00 00 00 1D 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	26,281 - 26,284 anAnimationDesc.anAnimation [idle_check_anim_nod] (unused empty data structure at the end of the list)
	26,285 - 26,287 anAnimationDesc.anAnimation [idle_check_anim_nod] alignment [ 27 08 00 ]
	26,288 - 26,372 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 1D 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	26,373 - 26,376 anAnimationDesc.anAnimation [attack_anim] (unused empty data structure at the end of the list)
	26,377 - 26,379 anAnimationDesc.anAnimation [attack_anim] alignment [ 27 08 00 ]
	26,380 - 26,464 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 04 00 00 00 0D 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	26,465 - 26,468 anAnimationDesc.anAnimation [attack_ads_anim] (unused empty data structure at the end of the list)
	26,469 - 26,471 anAnimationDesc.anAnimation [attack_ads_anim] alignment [ 27 08 00 ]
	26,472 - 26,555 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 04 00 00 00 0D 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	26,556 - 26,565 anAnimationDesc.anAnimation (frameCount = 13; sectionFrameCount = 13)
	26,566 - 26,567 [ERROR] Unread bytes (non-zero) [ F0 41 ]
	26,568 - 26,569 anAnimation.theRotV.theAnimYValues (accumulatedTotal = 0)
	26,570 - 26,573 anAnimationDesc.anAnimation [attack_onehanded_anim] (unused empty data structure at the end of the list)
	26,574 - 26,575 anAnimationDesc.anAnimation [attack_onehanded_anim] alignment [ 00 00 ]
	26,576 - 26,648 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 44 37 01 00 00 00 00 00 00 ... ]
	26,649 - 26,652 anAnimationDesc.anAnimation [attack_onehanded_ads_anim] (unused empty data structure at the end of the list)
	26,653 - 26,655 anAnimationDesc.anAnimation [attack_onehanded_ads_anim] alignment [ 26 08 00 ]
	26,656 - 26,740 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 04 00 00 00 0D 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	26,741 - 26,744 anAnimationDesc.anAnimation [@reload_seq] (unused empty data structure at the end of the list)
	26,745 - 26,747 anAnimationDesc.anAnimation [@reload_seq] alignment [ 26 08 00 ]
	26,748 - 26,831 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 41 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	26,832 - 26,853 anAnimationDesc.anAnimation (frameCount = 43; sectionFrameCount = 43)
	26,854 - 26,890 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 20 6A 01 00 00 00 00 00 00 00 00 ... ]
	26,891 - 26,892 anAnimation.thePosV.theAnimXValues (accumulatedTotal = 0)
	26,893 - 26,896 anAnimationDesc.anAnimation [reload_late1_anim] (unused empty data structure at the end of the list)
	26,897 - 26,899 anAnimationDesc.anAnimation [reload_late1_anim] alignment [ 00 00 00 ]
	26,900 - 26,924 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	26,925 - 26,928 anAnimationDesc.anAnimation [@reload_empty_seq] (unused empty data structure at the end of the list)
	26,929 - 26,931 anAnimationDesc.anAnimation [@reload_empty_seq] alignment [ 25 08 00 ]
	26,932 - 27,016 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 43 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	27,017 - 27,020 anAnimationDesc.anAnimation [reload_empty_late1_anim] (unused empty data structure at the end of the list)
	27,021 - 27,023 anAnimationDesc.anAnimation [reload_empty_late1_anim] alignment [ 25 08 00 ]
	27,024 - 27,107 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 2D 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	27,108 - 27,123 anAnimationDesc.anAnimation (frameCount = 65; sectionFrameCount = 65)
	27,124 - 27,200 [ERROR] Unread bytes (non-zero) [ 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 5C D6 01 00 00 ... ]
	27,201 - 27,204 anAnimationDesc.anAnimation [reload_onehanded_late1_anim] (unused empty data structure at the end of the list)
	27,205 - 27,207 anAnimationDesc.anAnimation [reload_onehanded_late1_anim] alignment [ 24 08 00 ]
	27,208 - 27,292 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 2B 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	27,293 - 27,296 anAnimationDesc.anAnimation [@reload_empty_onehanded_seq] (unused empty data structure at the end of the list)
	27,297 - 27,299 anAnimationDesc.anAnimation [@reload_empty_onehanded_seq] alignment [ 24 08 00 ]
	27,300 - 27,383 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 43 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	27,384 - 27,399 anAnimationDesc.anAnimation (frameCount = 45; sectionFrameCount = 45)
	27,400 - 27,476 [ERROR] Unread bytes (non-zero) [ 2D 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 E8 58 02 00 00 ... ]
	27,477 - 27,480 anAnimationDesc.anAnimation [@reload_crouch_seq] (unused empty data structure at the end of the list)
	27,481 - 27,483 anAnimationDesc.anAnimation [@reload_crouch_seq] alignment [ 24 08 00 ]
	27,484 - 27,567 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 41 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	27,568 - 27,577 anAnimationDesc.anAnimation (frameCount = 43; sectionFrameCount = 43)
	27,578 - 27,579 [ERROR] Unread bytes (non-zero) [ F0 41 ]
	27,580 - 27,581 anAnimation.thePosV.theAnimYValues (accumulatedTotal = 0)
	27,582 - 27,585 anAnimationDesc.anAnimation [reload_late1_crouch_anim] (unused empty data structure at the end of the list)
	27,586 - 27,587 anAnimationDesc.anAnimation [reload_late1_crouch_anim] alignment [ 00 00 ]
	27,588 - 27,660 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 10 A9 02 00 00 00 00 00 00 ... ]
	27,661 - 27,664 anAnimationDesc.anAnimation [@reload_empty_crouch_seq] (unused empty data structure at the end of the list)
	27,665 - 27,667 anAnimationDesc.anAnimation [@reload_empty_crouch_seq] alignment [ 23 08 00 ]
	27,668 - 27,752 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 43 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	27,753 - 27,756 anAnimationDesc.anAnimation [reload_empty_late1_crouch_anim] (unused empty data structure at the end of the list)
	27,757 - 27,759 anAnimationDesc.anAnimation [reload_empty_late1_crouch_anim] alignment [ 23 08 00 ]
	27,760 - 27,843 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 2D 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	27,844 - 27,859 anAnimationDesc.anAnimation (frameCount = 65; sectionFrameCount = 65)
	27,860 - 27,863 anAnimationDesc.anAnimation [@reload_onehanded_crouch_seq] (unused empty data structure at the end of the list)
	27,864 - 27,936 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 3C 14 03 00 00 00 00 00 00 ... ]
	27,937 - 27,940 anAnimationDesc.anAnimation [reload_onehanded_late1_crouch_anim] (unused empty data structure at the end of the list)
	27,941 - 27,943 anAnimationDesc.anAnimation [reload_onehanded_late1_crouch_anim] alignment [ 22 08 00 ]
	27,944 - 28,028 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 2B 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	28,029 - 28,032 anAnimationDesc.anAnimation [@reload_empty_onehanded_crouch_seq] (unused empty data structure at the end of the list)
	28,033 - 28,035 anAnimationDesc.anAnimation [@reload_empty_onehanded_crouch_seq] alignment [ 22 08 00 ]
	28,036 - 28,119 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 43 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	28,120 - 28,129 anAnimationDesc.anAnimation (frameCount = 45; sectionFrameCount = 45)
	28,130 - 28,133 anAnimationDesc.anAnimation [reload_empty_onehanded_late1_crouch_anim] (unused empty data structure at the end of the list)
	28,134 - 28,135 anAnimationDesc.anAnimation [reload_empty_onehanded_late1_crouch_anim] alignment [ 00 00 ]
	28,136 - 28,212 [ERROR] Unread bytes (non-zero) [ 2D 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 58 8B 03 00 00 ... ]
	28,213 - 28,216 anAnimationDesc.anAnimation [switch_to_onehanded_anim] (unused empty data structure at the end of the list)
	28,217 - 28,219 anAnimationDesc.anAnimation [switch_to_onehanded_anim] alignment [ 22 08 00 ]
	28,220 - 28,304 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	28,305 - 28,308 anAnimationDesc.anAnimation [switch_to_twohanded_anim] (unused empty data structure at the end of the list)
	28,309 - 28,311 anAnimationDesc.anAnimation [switch_to_twohanded_anim] alignment [ 21 08 00 ]
	28,312 - 28,395 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	28,396 - 28,405 anAnimationDesc.anAnimation (frameCount = 31; sectionFrameCount = 31)
	28,406 - 28,409 anAnimationDesc.anAnimation [switch_to_jump_anim] (unused empty data structure at the end of the list)
	28,410 - 28,411 anAnimationDesc.anAnimation [switch_to_jump_anim] alignment [ 00 00 ]
	28,412 - 28,488 [ERROR] Unread bytes (non-zero) [ 1F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 34 CB 03 00 00 ... ]
	28,489 - 28,492 anAnimationDesc.anAnimation [switch_to_land_anim] (unused empty data structure at the end of the list)
	28,493 - 28,495 anAnimationDesc.anAnimation [switch_to_land_anim] alignment [ 21 08 00 ]
	28,496 - 28,580 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 04 00 00 00 13 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	28,581 - 28,584 anAnimationDesc.anAnimation [switch_to_jump_crouch_anim] (unused empty data structure at the end of the list)
	28,585 - 28,587 anAnimationDesc.anAnimation [switch_to_jump_crouch_anim] alignment [ 20 08 00 ]
	28,588 - 28,671 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 04 00 00 00 1F 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	28,672 - 28,675 anAnimationDesc.anAnimation (frameCount = 19; sectionFrameCount = 19)
	28,676 - 28,679 anAnimationDesc.anAnimation [switch_to_land_crouch_anim] (unused empty data structure at the end of the list)
	28,680 - 28,764 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 04 00 00 00 13 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	28,765 - 28,768 anAnimationDesc.anAnimation [switch_to_jump_ads_anim] (unused empty data structure at the end of the list)
	28,769 - 28,771 anAnimationDesc.anAnimation [switch_to_jump_ads_anim] alignment [ 20 08 00 ]
	28,772 - 28,855 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 04 00 00 00 16 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	28,856 - 28,883 anAnimationDesc.anAnimation (frameCount = 19; sectionFrameCount = 19)
	28,884 - 28,890 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 E8 EA 03 ]
	28,891 - 28,892 anAnimation.theRotV.theAnimXValues (accumulatedTotal = 0)
	28,893 - 28,896 anAnimationDesc.anAnimation [switch_to_land_ads_anim] (unused empty data structure at the end of the list)
	28,897 - 28,899 anAnimationDesc.anAnimation [switch_to_land_ads_anim] alignment [ 00 00 00 ]
	28,900 - 29,131 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	29,132 - 29,153 anAnimationDesc.anAnimation (frameCount = 21; sectionFrameCount = 21)
	29,154 - 29,168 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 04 87 04 00 00 ]
	29,169 - 29,170 anAnimation.thePosV.theAnimXValues (accumulatedTotal = 0)
	29,171 - 29,174 anAnimationDesc.anAnimation [@draw_seq] (unused empty data structure at the end of the list)
	29,175 - 29,175 anAnimationDesc.anAnimation [@draw_seq] alignment [ 00 ]
	29,176 - 29,224 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	29,225 - 29,228 anAnimationDesc.anAnimation [@draw_onehanded_seq] (unused empty data structure at the end of the list)
	29,229 - 29,231 anAnimationDesc.anAnimation [@draw_onehanded_seq] alignment [ 1F 08 00 ]
	29,232 - 29,316 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 15 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	29,317 - 29,320 anAnimationDesc.anAnimation [@draw_crouch_seq] (unused empty data structure at the end of the list)
	29,321 - 29,323 anAnimationDesc.anAnimation [@draw_crouch_seq] alignment [ 1E 08 00 ]
	29,324 - 29,407 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 15 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	29,408 - 29,429 anAnimationDesc.anAnimation (frameCount = 21; sectionFrameCount = 21)
	29,430 - 29,444 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 40 C0 04 00 00 ]
	29,445 - 29,446 anAnimation.thePosV.theAnimXValues (accumulatedTotal = 0)
	29,447 - 29,450 anAnimationDesc.anAnimation [@draw_onehanded_crouch_seq] (unused empty data structure at the end of the list)
	29,451 - 29,451 anAnimationDesc.anAnimation [@draw_onehanded_crouch_seq] alignment [ 00 ]
	29,452 - 29,500 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	29,501 - 29,504 anAnimationDesc.anAnimation [@holster_seq] (unused empty data structure at the end of the list)
	29,505 - 29,507 anAnimationDesc.anAnimation [@holster_seq] alignment [ 1E 08 00 ]
	29,508 - 29,592 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	29,593 - 29,596 anAnimationDesc.anAnimation [@holster_onehanded_seq] (unused empty data structure at the end of the list)
	29,597 - 29,599 anAnimationDesc.anAnimation [@holster_onehanded_seq] alignment [ 1D 08 00 ]
	29,600 - 29,683 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	29,684 - 29,699 [ERROR] [End offset is incorrect] anAnimationDesc.anAnimation (frameCount = 11; sectionFrameCount = 11)
	29,696 - 29,697 anAnimation.theRotV.theAnimYValues (accumulatedTotal = 0)
	29,698 - 29,776 [ERROR] Unread bytes (non-zero) [ 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 6C F8 04 ... ]
	29,777 - 29,780 anAnimationDesc.anAnimation [@raise_onehanded_seq] (unused empty data structure at the end of the list)
	29,781 - 29,783 anAnimationDesc.anAnimation [@raise_onehanded_seq] alignment [ 1D 08 00 ]
	29,784 - 29,867 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	29,868 - 29,889 anAnimationDesc.anAnimation (frameCount = 11; sectionFrameCount = 11)
	29,890 - 29,894 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 00 ]
	29,895 - 29,896 anAnimation.theRotV.theAnimXValues (accumulatedTotal = 0)
	29,897 - 29,900 anAnimationDesc.anAnimation [@raise_frommelee_seq] (unused empty data structure at the end of the list)
	29,901 - 29,903 anAnimationDesc.anAnimation [@raise_frommelee_seq] alignment [ 15 05 00 ]
	29,904 - 29,960 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	29,961 - 29,964 anAnimationDesc.anAnimation [@raise_crouch_seq] (unused empty data structure at the end of the list)
	29,965 - 29,967 anAnimationDesc.anAnimation [@raise_crouch_seq] alignment [ 1C 08 00 ]
	29,968 - 30,052 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	30,053 - 30,056 anAnimationDesc.anAnimation [@raise_onehanded_crouch_seq] (unused empty data structure at the end of the list)
	30,057 - 30,059 anAnimationDesc.anAnimation [@raise_onehanded_crouch_seq] alignment [ 1C 08 00 ]
	30,060 - 30,143 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	30,144 - 30,159 anAnimationDesc.anAnimation (frameCount = 11; sectionFrameCount = 11)
	30,160 - 30,236 [ERROR] Unread bytes (non-zero) [ 0B 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 50 41 05 00 00 ... ]
	30,237 - 30,240 anAnimationDesc.anAnimation [@raise_frommelee_sliding_seq] (unused empty data structure at the end of the list)
	30,241 - 30,243 anAnimationDesc.anAnimation [@raise_frommelee_sliding_seq] alignment [ 1B 08 00 ]
	30,244 - 30,328 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	30,329 - 30,332 anAnimationDesc.anAnimation [@lower_seq] (unused empty data structure at the end of the list)
	30,333 - 30,335 anAnimationDesc.anAnimation [@lower_seq] alignment [ 1B 08 00 ]
	30,336 - 30,419 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	30,420 - 30,435 anAnimationDesc.anAnimation (frameCount = 11; sectionFrameCount = 11)
	30,436 - 30,512 [ERROR] Unread bytes (non-zero) [ 0B 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 EC 6D 05 00 00 ... ]
	30,513 - 30,516 anAnimationDesc.anAnimation [@sprint_seq] (unused empty data structure at the end of the list)
	30,517 - 30,519 anAnimationDesc.anAnimation [@sprint_seq] alignment [ 1B 08 00 ]
	30,520 - 30,604 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 01 00 00 00 15 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	30,605 - 30,608 anAnimationDesc.anAnimation [@sprintraise_seq] (unused empty data structure at the end of the list)
	30,609 - 30,611 anAnimationDesc.anAnimation [@sprintraise_seq] alignment [ 1A 08 00 ]
	30,612 - 30,695 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	30,696 - 30,705 anAnimationDesc.anAnimation (frameCount = 11; sectionFrameCount = 11)
	30,706 - 30,707 [ERROR] Unread bytes (non-zero) [ F0 41 ]
	30,708 - 30,709 anAnimation.theRotV.theAnimYValues (accumulatedTotal = 0)
	30,710 - 30,713 anAnimationDesc.anAnimation [@sprintraise_seq_regrip] (unused empty data structure at the end of the list)
	30,714 - 30,715 anAnimationDesc.anAnimation [@sprintraise_seq_regrip] alignment [ 00 00 ]
	30,716 - 30,788 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 68 9E 05 00 00 00 00 00 00 ... ]
	30,789 - 30,792 anAnimationDesc.anAnimation [@sprintraise_seq_air] (unused empty data structure at the end of the list)
	30,793 - 30,795 anAnimationDesc.anAnimation [@sprintraise_seq_air] alignment [ 1A 08 00 ]
	30,796 - 30,880 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 12 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	30,881 - 30,884 anAnimationDesc.anAnimation [@sprintdraw_seq] (unused empty data structure at the end of the list)
	30,885 - 30,887 anAnimationDesc.anAnimation [@sprintdraw_seq] alignment [ 19 08 00 ]
	30,888 - 30,971 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	30,972 - 30,993 anAnimationDesc.anAnimation (frameCount = 11; sectionFrameCount = 11)
	30,994 - 30,998 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 00 ]
	30,999 - 31,000 anAnimation.thePosV.theAnimXValues (accumulatedTotal = 0)
	31,001 - 31,004 anAnimationDesc.anAnimation [@sprintholster_seq] (unused empty data structure at the end of the list)
	31,005 - 31,007 anAnimationDesc.anAnimation [@sprintholster_seq] alignment [ D6 05 00 ]
	31,008 - 31,064 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	31,065 - 31,068 anAnimationDesc.anAnimation [@sprint_onehanded_seq] (unused empty data structure at the end of the list)
	31,069 - 31,071 anAnimationDesc.anAnimation [@sprint_onehanded_seq] alignment [ 19 08 00 ]
	31,072 - 31,155 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 01 00 00 00 15 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	31,156 - 31,171 anAnimationDesc.anAnimation (frameCount = 11; sectionFrameCount = 11)
	31,172 - 31,248 [ERROR] Unread bytes (non-zero) [ 0B 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 9C F7 05 00 00 ... ]
	31,249 - 31,252 anAnimationDesc.anAnimation [@sprintdraw_onehanded_seq] (unused empty data structure at the end of the list)
	31,253 - 31,255 anAnimationDesc.anAnimation [@sprintdraw_onehanded_seq] alignment [ 18 08 00 ]
	31,256 - 31,340 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	31,341 - 31,344 anAnimationDesc.anAnimation [@sprintholster_onehanded_seq] (unused empty data structure at the end of the list)
	31,345 - 31,347 anAnimationDesc.anAnimation [@sprintholster_onehanded_seq] alignment [ 18 08 00 ]
	31,348 - 31,431 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	31,432 - 31,447 anAnimationDesc.anAnimation (frameCount = 14; sectionFrameCount = 14)
	31,448 - 31,524 [ERROR] Unread bytes (non-zero) [ 0E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 38 32 06 00 00 ... ]
	31,525 - 31,528 anAnimationDesc.anAnimation [optic_anim_layer] (unused empty data structure at the end of the list)
	31,529 - 31,531 anAnimationDesc.anAnimation [optic_anim_layer] alignment [ 18 08 00 ]
	31,532 - 31,616 [ERROR] Unread bytes (non-zero) [ 00 00 20 42 05 00 00 00 27 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	31,617 - 31,620 anAnimationDesc.anAnimation [optic_anim_layer_ads] (unused empty data structure at the end of the list)
	31,621 - 31,623 anAnimationDesc.anAnimation [optic_anim_layer_ads] alignment [ 17 08 00 ]
	31,624 - 36,468 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 25 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	36,469 - 36,470 anAnimation.theRotV.theAnimXValues (accumulatedTotal = 28)
	36,471 - 36,719 [ERROR] Unread bytes (non-zero) [ 0E 00 00 00 00 10 00 00 7E 54 28 44 40 40 80 00 00 00 3C 00 3C ... ]
	36,720 - 36,761 anAnimation.thePosV.theAnimXValues (accumulatedTotal = 71)
	36,762 - 37,266 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 26 0A 00 00 18 00 30 00 48 00 00 00 73 C5 B8 8B 24 ... ]
	37,267 - 37,446 anAnimation.theRotV.theAnimXValues (accumulatedTotal = 67)
	37,447 - 37,483 [ERROR] Unread bytes (non-zero) [ B2 14 12 58 BF 50 00 F4 82 00 3C 00 3C 00 3C 20 00 00 00 00 00 ... ]
	37,484 - 37,805 anAnimation.theRotV.theAnimXValues (accumulatedTotal = 131)
	37,806 - 41,993 [ERROR] Unread bytes (non-zero) [ 68 80 00 3C 00 3C 00 3C 20 00 00 00 00 01 80 3B 3D 08 00 00 00 ... ]
	41,994 - 41,995 anAnimation.theRotV.theAnimXValues (accumulatedTotal = 0)
	41,996 - 42,157 [ERROR] Unread bytes (non-zero) [ 48 1A 00 00 00 00 00 00 00 00 00 00 FF BE EF 39 DB B4 00 3C 00 ... ]
	42,158 - 42,159 anAnimation.theRotV.theAnimXValues (accumulatedTotal = 0)
	42,160 - 42,985 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 10 00 28 00 00 3C 00 3C 00 3C 44 ... ]
	42,986 - 43,733 anAnimation.theRotV.theAnimXValues (accumulatedTotal = 32)
	43,734 - 43,997 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 1F 0A 00 00 18 00 30 00 48 00 00 00 12 35 02 ... ]
	43,998 - 44,443 [ERROR] [End offset is incorrect] anAnimation.thePosV.theAnimXValues (accumulatedTotal = 5)
	44,274 - 44,449 [ERROR] [End offset is incorrect] anAnimation.thePosV.theAnimXValues (accumulatedTotal = 158)
	44,444 - 44,447 anAnimationDesc.anAnimation [@reload_onehanded_seq] (unused empty data structure at the end of the list)
	44,448 - 44,449 [ERROR] Unread bytes (all zeroes) [ 00 00 ]
	44,450 - 44,453 anAnimationDesc.anAnimation [reload_empty_onehanded_late1_anim] (unused empty data structure at the end of the list)
	44,454 - 44,455 anAnimationDesc.anAnimation [reload_empty_onehanded_late1_anim] alignment [ 00 00 ]
	44,456 - 46,021 [ERROR] Unread bytes (non-zero) [ 00 00 10 00 00 02 00 40 AB C5 36 09 30 00 00 3C 00 3C 00 3C 20 ... ]
	46,022 - 46,023 anAnimation.theRotV.theAnimXValues (accumulatedTotal = 0)
	46,024 - 46,297 [ERROR] Unread bytes (non-zero) [ FF BE EF 39 DB B4 00 3C 00 3C 00 3C 00 00 00 00 00 00 00 00 00 ... ]
	46,298 - 46,451 anAnimation.theRotV.theAnimXValues (accumulatedTotal = 255)
	46,452 - 46,573 [ERROR] Unread bytes (non-zero) [ 06 46 B4 B8 00 3C 00 3C 00 3C 38 00 00 00 03 0B B3 ED 8A E9 DD ... ]
	46,574 - 46,973 anAnimation.thePosV.theAnimXValues (accumulatedTotal = 204)
	46,974 - 46,977 anAnimationDesc.anAnimation [@raise_seq] (unused empty data structure at the end of the list)
	46,978 - 46,979 anAnimationDesc.anAnimation [@raise_seq] alignment [ DE 13 ]
	46,980 - 47,033 [ERROR] Unread bytes (non-zero) [ BE 13 85 13 2C 13 B3 12 29 12 B3 11 81 11 01 0B 0B 00 01 0B 02 ... ]
	47,034 - 47,035 anAnimation.theRotV.theAnimXValues (accumulatedTotal = 0)
	47,036 - 47,039 anAnimationDesc.anAnimation [@raise_frommelee_crouch_seq] (unused empty data structure at the end of the list)
	47,040 - 47,309 [ERROR] Unread bytes (non-zero) [ 00 00 16 0E 00 00 CF 42 50 91 0E 9A 2B 2A FE 3E 00 00 20 80 00 ... ]
	47,310 - 47,589 anAnimation.theRotV.theAnimXValues (accumulatedTotal = 102)
	47,590 - 47,593 anAnimationDesc.anAnimation [@lower_onehanded_seq] (unused empty data structure at the end of the list)
	47,594 - 47,595 anAnimationDesc.anAnimation [@lower_onehanded_seq] alignment [ 0E 8A ]
	47,596 - 48,045 [ERROR] Unread bytes (non-zero) [ 92 27 94 3E 00 00 20 00 00 3C 00 3C 00 3C 20 00 00 00 00 00 00 ... ]
	48,046 - 48,379 [ERROR] [End offset is incorrect] anAnimation.thePosV.theAnimXValues (accumulatedTotal = 145)
	48,322 - 48,323 anAnimation.thePosV.theAnimXValues (accumulatedTotal = 0)
	48,324 - 48,327 anAnimationDesc.anAnimation [sprintraise_onehanded_slide_anim] (unused empty data structure at the end of the list)
	48,328 - 48,379 [ERROR] Unread bytes (non-zero) [ 01 0B DE FF 00 00 00 00 2E 0E 00 00 00 00 10 00 00 5A AB 21 FE ... ]
	48,380 - 48,383 anAnimationDesc.anAnimation [@sprintraise_onehanded_seq] (unused empty data structure at the end of the list)
	48,384 - 509,007 [ERROR] Unread bytes (non-zero) [ 60 85 00 3C 00 3C 00 3C 20 00 00 00 00 00 00 00 30 0E 00 00 13 ... ]
	509,008 - 528,727 theMdlFileData.theSequenceDescs 85
	528,728 - 528,743 [walk_seq] aSeqDesc.thePoseKeys 4
	528,744 - 529,087 [walk_seq] aSeqDesc.theBoneWeights 86
	529,088 - 529,095 [walk_seq] aSeqDesc.theAnimDescIndexes 4
	529,096 - 529,111 [walk_seq_nocam] aSeqDesc.thePoseKeys 4
	529,112 - 529,119 [walk_seq_nocam] aSeqDesc.theAnimDescIndexes 4
	529,120 - 529,759 [reload_seq] aSeqDesc.theEvents 8
	529,760 - 529,783 [reload_seq] aSeqDesc.theAutoLayers 1
	529,784 - 529,785 [reload_seq] aSeqDesc.theAnimDescIndexes 1
	529,786 - 529,787 [reload_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	529,788 - 530,187 [reload_late1_seq] aSeqDesc.theEvents 5
	530,188 - 530,211 [reload_late1_seq] aSeqDesc.theAutoLayers 1
	530,212 - 530,213 [reload_late1_seq] aSeqDesc.theAnimDescIndexes 1
	530,214 - 530,215 [reload_late1_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	530,216 - 530,935 [reload_empty_seq] aSeqDesc.theEvents 9
	530,936 - 530,959 [reload_empty_seq] aSeqDesc.theAutoLayers 1
	530,960 - 530,961 [reload_empty_seq] aSeqDesc.theAnimDescIndexes 1
	530,962 - 530,963 [reload_empty_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	530,964 - 531,443 [reload_empty_late1_seq] aSeqDesc.theEvents 6
	531,444 - 531,467 [reload_empty_late1_seq] aSeqDesc.theAutoLayers 1
	531,468 - 531,469 [reload_empty_late1_seq] aSeqDesc.theAnimDescIndexes 1
	531,470 - 531,471 [reload_empty_late1_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	531,472 - 531,951 [reload_onehanded_seq] aSeqDesc.theEvents 6
	531,952 - 531,975 [reload_onehanded_seq] aSeqDesc.theAutoLayers 1
	531,976 - 531,977 [reload_onehanded_seq] aSeqDesc.theAnimDescIndexes 1
	531,978 - 531,979 [reload_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	531,980 - 532,379 [reload_onehanded_late1_seq] aSeqDesc.theEvents 5
	532,380 - 532,403 [reload_onehanded_late1_seq] aSeqDesc.theAutoLayers 1
	532,404 - 532,405 [reload_onehanded_late1_seq] aSeqDesc.theAnimDescIndexes 1
	532,406 - 532,407 [reload_onehanded_late1_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	532,408 - 532,967 [reload_empty_onehanded_seq] aSeqDesc.theEvents 7
	532,968 - 532,991 [reload_empty_onehanded_seq] aSeqDesc.theAutoLayers 1
	532,992 - 532,993 [reload_empty_onehanded_seq] aSeqDesc.theAnimDescIndexes 1
	532,994 - 532,995 [reload_empty_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	532,996 - 533,555 [reload_empty_onehanded_late1_seq] aSeqDesc.theEvents 7
	533,556 - 533,579 [reload_empty_onehanded_late1_seq] aSeqDesc.theAutoLayers 1
	533,580 - 533,581 [reload_empty_onehanded_late1_seq] aSeqDesc.theAnimDescIndexes 1
	533,582 - 533,583 [reload_empty_onehanded_late1_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	533,584 - 534,223 [reload_crouch_seq] aSeqDesc.theEvents 8
	534,224 - 534,247 [reload_crouch_seq] aSeqDesc.theAutoLayers 1
	534,248 - 534,249 [reload_crouch_seq] aSeqDesc.theAnimDescIndexes 1
	534,250 - 534,251 [reload_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	534,252 - 534,255 [reload_crouch_seq] aSeqDesc.theActivityModifiers 1
	534,256 - 534,259 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	534,260 - 534,659 [reload_late1_crouch_seq] aSeqDesc.theEvents 5
	534,660 - 534,683 [reload_late1_crouch_seq] aSeqDesc.theAutoLayers 1
	534,684 - 534,685 [reload_late1_crouch_seq] aSeqDesc.theAnimDescIndexes 1
	534,686 - 534,687 [reload_late1_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	534,688 - 534,691 [reload_late1_crouch_seq] aSeqDesc.theActivityModifiers 1
	534,692 - 534,695 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	534,696 - 535,415 [reload_empty_crouch_seq] aSeqDesc.theEvents 9
	535,416 - 535,439 [reload_empty_crouch_seq] aSeqDesc.theAutoLayers 1
	535,440 - 535,441 [reload_empty_crouch_seq] aSeqDesc.theAnimDescIndexes 1
	535,442 - 535,443 [reload_empty_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	535,444 - 535,447 [reload_empty_crouch_seq] aSeqDesc.theActivityModifiers 1
	535,448 - 535,451 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	535,452 - 535,931 [reload_empty_late1_crouch_seq] aSeqDesc.theEvents 6
	535,932 - 535,955 [reload_empty_late1_crouch_seq] aSeqDesc.theAutoLayers 1
	535,956 - 535,957 [reload_empty_late1_crouch_seq] aSeqDesc.theAnimDescIndexes 1
	535,958 - 535,959 [reload_empty_late1_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	535,960 - 535,963 [reload_empty_late1_crouch_seq] aSeqDesc.theActivityModifiers 1
	535,964 - 535,967 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	535,968 - 536,447 [reload_onehanded_crouch_seq] aSeqDesc.theEvents 6
	536,448 - 536,449 [reload_onehanded_crouch_seq] aSeqDesc.theAnimDescIndexes 1
	536,450 - 536,451 [reload_onehanded_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	536,452 - 536,455 [reload_onehanded_crouch_seq] aSeqDesc.theActivityModifiers 1
	536,456 - 536,459 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	536,460 - 536,859 [reload_onehanded_late1_crouch_seq] aSeqDesc.theEvents 5
	536,860 - 536,861 [reload_onehanded_late1_crouch_seq] aSeqDesc.theAnimDescIndexes 1
	536,862 - 536,863 [reload_onehanded_late1_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	536,864 - 536,867 [reload_onehanded_late1_crouch_seq] aSeqDesc.theActivityModifiers 1
	536,868 - 536,871 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	536,872 - 537,431 [reload_empty_onehanded_crouch_seq] aSeqDesc.theEvents 7
	537,432 - 537,433 [reload_empty_onehanded_crouch_seq] aSeqDesc.theAnimDescIndexes 1
	537,434 - 537,435 [reload_empty_onehanded_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	537,436 - 537,439 [reload_empty_onehanded_crouch_seq] aSeqDesc.theActivityModifiers 1
	537,440 - 537,443 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	537,444 - 538,003 [reload_empty_onehanded_late1_crouch_seq] aSeqDesc.theEvents 7
	538,004 - 538,005 [reload_empty_onehanded_late1_crouch_seq] aSeqDesc.theAnimDescIndexes 1
	538,006 - 538,007 [reload_empty_onehanded_late1_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	538,008 - 538,011 [reload_empty_onehanded_late1_crouch_seq] aSeqDesc.theActivityModifiers 1
	538,012 - 538,015 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	538,016 - 538,175 [draw_seq] aSeqDesc.theEvents 2
	538,176 - 538,199 [draw_seq] aSeqDesc.theAutoLayers 1
	538,200 - 538,201 [draw_seq] aSeqDesc.theAnimDescIndexes 1
	538,202 - 538,203 [draw_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	538,204 - 538,363 [draw_onehanded_seq] aSeqDesc.theEvents 2
	538,364 - 538,387 [draw_onehanded_seq] aSeqDesc.theAutoLayers 1
	538,388 - 538,389 [draw_onehanded_seq] aSeqDesc.theAnimDescIndexes 1
	538,390 - 538,391 [draw_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	538,392 - 538,551 [draw_crouch_seq] aSeqDesc.theEvents 2
	538,552 - 538,575 [draw_crouch_seq] aSeqDesc.theAutoLayers 1
	538,576 - 538,577 [draw_crouch_seq] aSeqDesc.theAnimDescIndexes 1
	538,578 - 538,579 [draw_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	538,580 - 538,583 [draw_crouch_seq] aSeqDesc.theActivityModifiers 1
	538,584 - 538,587 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	538,588 - 538,747 [draw_onehanded_crouch_seq] aSeqDesc.theEvents 2
	538,748 - 538,771 [draw_onehanded_crouch_seq] aSeqDesc.theAutoLayers 1
	538,772 - 538,773 [draw_onehanded_crouch_seq] aSeqDesc.theAnimDescIndexes 1
	538,774 - 538,775 [draw_onehanded_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	538,776 - 538,779 [draw_onehanded_crouch_seq] aSeqDesc.theActivityModifiers 1
	538,780 - 538,783 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	538,784 - 538,863 [holster_seq] aSeqDesc.theEvents 1
	538,864 - 538,887 [holster_seq] aSeqDesc.theAutoLayers 1
	538,888 - 538,889 [holster_seq] aSeqDesc.theAnimDescIndexes 1
	538,890 - 538,891 [holster_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	538,892 - 538,971 [holster_onehanded_seq] aSeqDesc.theEvents 1
	538,972 - 538,995 [holster_onehanded_seq] aSeqDesc.theAutoLayers 1
	538,996 - 538,997 [holster_onehanded_seq] aSeqDesc.theAnimDescIndexes 1
	538,998 - 538,999 [holster_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	539,000 - 539,159 [raise_seq] aSeqDesc.theEvents 2
	539,160 - 539,183 [raise_seq] aSeqDesc.theAutoLayers 1
	539,184 - 539,185 [raise_seq] aSeqDesc.theAnimDescIndexes 1
	539,186 - 539,187 [raise_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	539,188 - 539,347 [raise_onehanded_seq] aSeqDesc.theEvents 2
	539,348 - 539,371 [raise_onehanded_seq] aSeqDesc.theAutoLayers 1
	539,372 - 539,373 [raise_onehanded_seq] aSeqDesc.theAnimDescIndexes 1
	539,374 - 539,375 [raise_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	539,376 - 539,535 [raise_frommelee_seq] aSeqDesc.theEvents 2
	539,536 - 539,559 [raise_frommelee_seq] aSeqDesc.theAutoLayers 1
	539,560 - 539,561 [raise_frommelee_seq] aSeqDesc.theAnimDescIndexes 1
	539,562 - 539,563 [raise_frommelee_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	539,564 - 539,723 [raise_crouch_seq] aSeqDesc.theEvents 2
	539,724 - 539,747 [raise_crouch_seq] aSeqDesc.theAutoLayers 1
	539,748 - 539,749 [raise_crouch_seq] aSeqDesc.theAnimDescIndexes 1
	539,750 - 539,751 [raise_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	539,752 - 539,755 [raise_crouch_seq] aSeqDesc.theActivityModifiers 1
	539,756 - 539,759 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	539,760 - 539,919 [raise_onehanded_crouch_seq] aSeqDesc.theEvents 2
	539,920 - 539,943 [raise_onehanded_crouch_seq] aSeqDesc.theAutoLayers 1
	539,944 - 539,945 [raise_onehanded_crouch_seq] aSeqDesc.theAnimDescIndexes 1
	539,946 - 539,947 [raise_onehanded_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	539,948 - 539,951 [raise_onehanded_crouch_seq] aSeqDesc.theActivityModifiers 1
	539,952 - 539,955 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	539,956 - 540,115 [raise_frommelee_crouch_seq] aSeqDesc.theEvents 2
	540,116 - 540,139 [raise_frommelee_crouch_seq] aSeqDesc.theAutoLayers 1
	540,140 - 540,141 [raise_frommelee_crouch_seq] aSeqDesc.theAnimDescIndexes 1
	540,142 - 540,143 [raise_frommelee_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	540,144 - 540,147 [raise_frommelee_crouch_seq] aSeqDesc.theActivityModifiers 1
	540,148 - 540,151 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	540,152 - 540,311 [raise_frommelee_sliding_seq] aSeqDesc.theEvents 2
	540,312 - 540,335 [raise_frommelee_sliding_seq] aSeqDesc.theAutoLayers 1
	540,336 - 540,337 [raise_frommelee_sliding_seq] aSeqDesc.theAnimDescIndexes 1
	540,338 - 540,339 [raise_frommelee_sliding_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	540,340 - 540,343 [raise_frommelee_sliding_seq] aSeqDesc.theActivityModifiers 1
	540,344 - 540,347 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	540,348 - 540,427 [lower_seq] aSeqDesc.theEvents 1
	540,428 - 540,451 [lower_seq] aSeqDesc.theAutoLayers 1
	540,452 - 540,453 [lower_seq] aSeqDesc.theAnimDescIndexes 1
	540,454 - 540,455 [lower_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	540,456 - 540,535 [lower_onehanded_seq] aSeqDesc.theEvents 1
	540,536 - 540,559 [lower_onehanded_seq] aSeqDesc.theAutoLayers 1
	540,560 - 540,561 [lower_onehanded_seq] aSeqDesc.theAnimDescIndexes 1
	540,562 - 540,563 [lower_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	540,564 - 540,565 [sprint_seq] aSeqDesc.theAnimDescIndexes 1
	540,566 - 540,567 [sprint_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	540,568 - 540,727 [sprintraise_seq] aSeqDesc.theEvents 2
	540,728 - 540,729 [sprintraise_seq] aSeqDesc.theAnimDescIndexes 1
	540,730 - 540,731 [sprintraise_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	540,732 - 540,891 [sprintraise_seq_regrip] aSeqDesc.theEvents 2
	540,892 - 540,893 [sprintraise_seq_regrip] aSeqDesc.theAnimDescIndexes 1
	540,894 - 540,895 [sprintraise_seq_regrip] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	540,896 - 541,055 [sprintraise_seq_air] aSeqDesc.theEvents 2
	541,056 - 541,057 [sprintraise_seq_air] aSeqDesc.theAnimDescIndexes 1
	541,058 - 541,059 [sprintraise_seq_air] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	541,060 - 541,063 [sprintraise_seq_air] aSeqDesc.theActivityModifiers 1
	541,064 - 541,067 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	541,068 - 541,147 [sprintdraw_seq] aSeqDesc.theEvents 1
	541,148 - 541,149 [sprintdraw_seq] aSeqDesc.theAnimDescIndexes 1
	541,150 - 541,151 [sprintdraw_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	541,152 - 541,231 [sprintholster_seq] aSeqDesc.theEvents 1
	541,232 - 541,233 [sprintholster_seq] aSeqDesc.theAnimDescIndexes 1
	541,234 - 541,235 [sprintholster_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	541,236 - 541,237 [sprint_onehanded_seq] aSeqDesc.theAnimDescIndexes 1
	541,238 - 541,239 [sprint_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	541,240 - 541,399 [sprintraise_onehanded_seq] aSeqDesc.theEvents 2
	541,400 - 541,401 [sprintraise_onehanded_seq] aSeqDesc.theAnimDescIndexes 1
	541,402 - 541,403 [sprintraise_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	541,404 - 541,483 [sprintdraw_onehanded_seq] aSeqDesc.theEvents 1
	541,484 - 541,485 [sprintdraw_onehanded_seq] aSeqDesc.theAnimDescIndexes 1
	541,486 - 541,487 [sprintdraw_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	541,488 - 541,567 [sprintholster_onehanded_seq] aSeqDesc.theEvents 1
	541,568 - 541,569 [sprintholster_onehanded_seq] aSeqDesc.theAnimDescIndexes 1
	541,570 - 541,571 [sprintholster_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	541,572 - 541,731 [sprintraise_onehanded_seq_slide] aSeqDesc.theEvents 2
	541,732 - 541,733 [sprintraise_onehanded_seq_slide] aSeqDesc.theAnimDescIndexes 1
	541,734 - 541,735 [sprintraise_onehanded_seq_slide] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	541,736 - 541,739 [sprintraise_onehanded_seq_slide] aSeqDesc.theActivityModifiers 1
	541,740 - 541,743 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	541,744 - 541,745 [ads_in_seq] aSeqDesc.theAnimDescIndexes 1
	541,746 - 541,747 [ads_in_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	541,748 - 541,749 [ads_in_crouch_seq] aSeqDesc.theAnimDescIndexes 1
	541,750 - 541,751 [ads_in_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	541,752 - 541,755 [ads_in_crouch_seq] aSeqDesc.theActivityModifiers 1
	541,756 - 541,759 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	541,760 - 541,761 [ads_in_seq_air] aSeqDesc.theAnimDescIndexes 1
	541,762 - 541,763 [ads_in_seq_air] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	541,764 - 541,767 [ads_in_seq_air] aSeqDesc.theActivityModifiers 1
	541,768 - 541,771 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	541,772 - 541,795 [ads_out_seq] aSeqDesc.theAutoLayers 1
	541,796 - 541,797 [ads_out_seq] aSeqDesc.theAnimDescIndexes 1
	541,798 - 541,799 [ads_out_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	541,800 - 541,801 [ads_out_crouch_seq] aSeqDesc.theAnimDescIndexes 1
	541,802 - 541,803 [ads_out_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	541,804 - 541,807 [ads_out_crouch_seq] aSeqDesc.theActivityModifiers 1
	541,808 - 541,811 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	541,812 - 541,813 [ads_out_seq_air] aSeqDesc.theAnimDescIndexes 1
	541,814 - 541,815 [ads_out_seq_air] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	541,816 - 541,823 [ads_out_seq_air] aSeqDesc.theActivityModifiers 2
	541,824 - 541,831 [ERROR] Unread bytes (non-zero) [ 5C 51 00 00 01 00 00 00 ]
	541,832 - 541,833 [ads_in_onehanded_seq] aSeqDesc.theAnimDescIndexes 1
	541,834 - 541,835 [ads_in_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	541,836 - 541,837 [ads_in_onehanded_seq_sliding] aSeqDesc.theAnimDescIndexes 1
	541,838 - 541,839 [ads_in_onehanded_seq_sliding] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	541,840 - 541,843 [ads_in_onehanded_seq_sliding] aSeqDesc.theActivityModifiers 1
	541,844 - 541,847 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	541,848 - 541,849 [ads_in_onehanded_seq_air] aSeqDesc.theAnimDescIndexes 1
	541,850 - 541,851 [ads_in_onehanded_seq_air] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	541,852 - 541,855 [ads_in_onehanded_seq_air] aSeqDesc.theActivityModifiers 1
	541,856 - 541,859 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	541,860 - 541,883 [ads_out_onehanded_seq] aSeqDesc.theAutoLayers 1
	541,884 - 541,885 [ads_out_onehanded_seq] aSeqDesc.theAnimDescIndexes 1
	541,886 - 541,887 [ads_out_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	541,888 - 541,889 [ads_out_onehanded_seq_sliding] aSeqDesc.theAnimDescIndexes 1
	541,890 - 541,891 [ads_out_onehanded_seq_sliding] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	541,892 - 541,899 [ads_out_onehanded_seq_sliding] aSeqDesc.theActivityModifiers 2
	541,900 - 541,907 [ERROR] Unread bytes (non-zero) [ A9 56 00 00 01 00 00 00 ]
	541,908 - 541,909 [ads_out_onehanded_seq_wallrun] aSeqDesc.theAnimDescIndexes 1
	541,910 - 541,911 [ads_out_onehanded_seq_wallrun] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	541,912 - 541,919 [ads_out_onehanded_seq_wallrun] aSeqDesc.theActivityModifiers 2
	541,920 - 541,927 [ERROR] Unread bytes (non-zero) [ 6D 51 00 00 01 00 00 00 ]
	541,928 - 541,939 [run_layer] aSeqDesc.thePoseKeys 3
	541,940 - 541,943 [run_layer] aSeqDesc.theAnimDescIndexes 2
	541,944 - 541,945 [run_layer_reload] aSeqDesc.theAnimDescIndexes 1
	541,946 - 541,947 [run_layer_reload] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	541,948 - 541,959 [optic_layer] aSeqDesc.thePoseKeys 3
	541,960 - 542,303 [optic_layer] aSeqDesc.theBoneWeights 86
	542,304 - 542,307 [optic_layer] aSeqDesc.theAnimDescIndexes 2
	542,308 - 542,651 [wind_loop_layer] aSeqDesc.theBoneWeights 86
	542,652 - 542,653 [wind_loop_layer] aSeqDesc.theAnimDescIndexes 1
	542,654 - 542,655 [wind_loop_layer] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	542,656 - 542,657 [wind_loop_ads_layer] aSeqDesc.theAnimDescIndexes 1
	542,658 - 542,659 [wind_loop_ads_layer] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	542,660 - 542,671 [idle_seq_autoplay] aSeqDesc.thePoseKeys 3
	542,672 - 542,675 [idle_seq_autoplay] aSeqDesc.theAnimDescIndexes 2
	542,676 - 542,687 [idle_seq] aSeqDesc.thePoseKeys 3
	542,688 - 543,031 [idle_seq] aSeqDesc.theBoneWeights 86
	543,032 - 543,035 [idle_seq] aSeqDesc.theAnimDescIndexes 2
	543,036 - 543,047 [idle_seq_air] aSeqDesc.thePoseKeys 3
	543,048 - 543,051 [idle_seq_air] aSeqDesc.theAnimDescIndexes 2
	543,052 - 543,059 [idle_seq_air] aSeqDesc.theActivityModifiers 2
	543,060 - 543,067 [ERROR] Unread bytes (non-zero) [ 88 4C 00 00 01 00 00 00 ]
	543,068 - 543,079 [idle_seq_crouch_air] aSeqDesc.thePoseKeys 3
	543,080 - 543,083 [idle_seq_crouch_air] aSeqDesc.theAnimDescIndexes 2
	543,084 - 543,087 [idle_seq_crouch_air] aSeqDesc.theActivityModifiers 1
	543,088 - 543,091 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	543,092 - 543,103 [idle_seq_crouch] aSeqDesc.thePoseKeys 3
	543,104 - 543,107 [idle_seq_crouch] aSeqDesc.theAnimDescIndexes 2
	543,108 - 543,115 [idle_seq_crouch] aSeqDesc.theActivityModifiers 2
	543,116 - 543,123 [ERROR] Unread bytes (non-zero) [ 67 4F 00 00 01 00 00 00 ]
	543,124 - 543,135 [idle_onehanded_seq] aSeqDesc.thePoseKeys 3
	543,136 - 543,139 [idle_onehanded_seq] aSeqDesc.theAnimDescIndexes 2
	543,140 - 543,151 [idle_onehanded_seq_air] aSeqDesc.thePoseKeys 3
	543,152 - 543,155 [idle_onehanded_seq_air] aSeqDesc.theAnimDescIndexes 2
	543,156 - 543,163 [idle_onehanded_seq_air] aSeqDesc.theActivityModifiers 2
	543,164 - 543,171 [ERROR] Unread bytes (non-zero) [ 37 4F 00 00 00 00 00 00 ]
	543,172 - 543,183 [attack_seq] aSeqDesc.thePoseKeys 3
	543,184 - 543,423 [attack_seq] aSeqDesc.theEvents 3
	543,424 - 543,447 [attack_seq] aSeqDesc.theAutoLayers 1
	543,448 - 543,451 [attack_seq] aSeqDesc.theAnimDescIndexes 2
	543,452 - 543,463 [attack_seq_regrip] aSeqDesc.thePoseKeys 3
	543,464 - 543,703 [attack_seq_regrip] aSeqDesc.theEvents 3
	543,704 - 543,727 [attack_seq_regrip] aSeqDesc.theAutoLayers 1
	543,728 - 543,731 [attack_seq_regrip] aSeqDesc.theAnimDescIndexes 2
	543,732 - 543,743 [attack_onehanded_seq] aSeqDesc.thePoseKeys 3
	543,744 - 543,983 [attack_onehanded_seq] aSeqDesc.theEvents 3
	543,984 - 544,007 [attack_onehanded_seq] aSeqDesc.theAutoLayers 1
	544,008 - 544,011 [attack_onehanded_seq] aSeqDesc.theAnimDescIndexes 2
	544,012 - 544,023 [attack_onehanded_slide_seq] aSeqDesc.thePoseKeys 3
	544,024 - 544,263 [attack_onehanded_slide_seq] aSeqDesc.theEvents 3
	544,264 - 544,287 [attack_onehanded_slide_seq] aSeqDesc.theAutoLayers 1
	544,288 - 544,291 [attack_onehanded_slide_seq] aSeqDesc.theAnimDescIndexes 2
	544,292 - 544,295 [attack_onehanded_slide_seq] aSeqDesc.theActivityModifiers 1
	544,296 - 544,299 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	544,300 - 544,311 [idle_check_seq] aSeqDesc.thePoseKeys 3
	544,312 - 544,315 [idle_check_seq] aSeqDesc.theAnimDescIndexes 2
	544,316 - 544,327 [crouch2idle_seq] aSeqDesc.thePoseKeys 3
	544,328 - 544,331 [crouch2idle_seq] aSeqDesc.theAnimDescIndexes 2
	544,332 - 544,343 [regrip] aSeqDesc.thePoseKeys 3
	544,344 - 544,347 [regrip] aSeqDesc.theAnimDescIndexes 2
	544,348 - 544,359 [regrip_02] aSeqDesc.thePoseKeys 3
	544,360 - 544,363 [regrip_02] aSeqDesc.theAnimDescIndexes 2
	544,364 - 544,375 [switch_to_jump_iron] aSeqDesc.thePoseKeys 3
	544,376 - 544,379 [switch_to_jump_iron] aSeqDesc.theAnimDescIndexes 2
	544,380 - 544,391 [switch_to_land_iron] aSeqDesc.thePoseKeys 3
	544,392 - 544,395 [switch_to_land_iron] aSeqDesc.theAnimDescIndexes 2
	544,396 - 544,407 [idle_check_crouch_seq] aSeqDesc.thePoseKeys 3
	544,408 - 544,411 [idle_check_crouch_seq] aSeqDesc.theAnimDescIndexes 2
	544,412 - 544,423 [switch_to_jump_iron_crouch] aSeqDesc.thePoseKeys 3
	544,424 - 544,427 [switch_to_jump_iron_crouch] aSeqDesc.theAnimDescIndexes 2
	544,428 - 544,439 [switch_to_land_iron_crouch] aSeqDesc.thePoseKeys 3
	544,440 - 544,443 [switch_to_land_iron_crouch] aSeqDesc.theAnimDescIndexes 2
	544,444 - 544,445 [switch_to_onehanded] aSeqDesc.theAnimDescIndexes 1
	544,446 - 544,447 [switch_to_onehanded] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	544,448 - 544,449 [switch_to_twohanded] aSeqDesc.theAnimDescIndexes 1
	544,450 - 544,451 [switch_to_twohanded] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	544,452 - 544,453 [switch_to_onehanded_jump] aSeqDesc.theAnimDescIndexes 1
	544,454 - 544,455 [switch_to_onehanded_jump] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	544,456 - 544,457 [switch_to_onehanded_land] aSeqDesc.theAnimDescIndexes 1
	544,458 - 544,459 [switch_to_onehanded_land] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	544,460 - 544,491 theMdlFileData.theLocalNodeNames 8
	544,492 - 544,555 [ERROR] Unread bytes (non-zero) [ 00 02 00 00 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 05 ... ]
	544,556 - 544,651 theMdlFileData.theBodyParts 6
	544,652 - 544,799 aBodyPart.theModels 1
	544,800 - 545,095 aBodyPart.theModels 2
	545,096 - 545,391 aBodyPart.theModels 2
	545,392 - 545,687 aBodyPart.theModels 2
	545,688 - 545,983 aBodyPart.theModels 2
	545,984 - 546,279 aBodyPart.theModels 2
	546,280 - 546,339 [ERROR] Unread bytes (non-zero) [ CB 48 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 C2 ... ]
	546,340 - 546,455 aModel.theMeshes 1
	546,456 - 546,571 aModel.theMeshes 1
	546,572 - 546,687 aModel.theMeshes 1
	546,688 - 546,803 aModel.theMeshes 1
	546,804 - 546,919 aModel.theMeshes 1
	546,920 - 547,035 aModel.theMeshes 1
	547,036 - 547,743 [ERROR] Unread bytes (non-zero) [ 0D 60 F6 E1 24 00 00 00 16 45 6C 6C DC 00 00 00 0F F6 7F 65 94 ... ]
	547,744 - 548,007 theMdlFileData.theTextures 6
	548,008 - 548,011 theMdlFileData.theTexturePaths 1
	548,012 - 548,047 theMdlFileData.theSkinFamilies 3
	548,048 - 558,835 [ERROR] Unread bytes (non-zero) [ 56 00 00 00 40 00 00 00 98 01 00 00 F0 02 00 00 F8 06 00 00 58 ... ]
	558,836 - 558,836 aSeqDesc.theActivityName = ""
	558,837 - 558,870 theNameCopy = "weapons/p2011sp/ptpov_p2011sp.mdl"
	558,871 - 558,878 theSurfacePropName = "default"
	558,879 - 558,889 aBone.theName = "jx_c_delta"
	558,890 - 558,898 aBone.theName = "jx_c_pov"
	558,899 - 558,910 aBone.theName = "jx_c_camera"
	558,911 - 558,920 aBone.theName = "def_c_hip"
	558,921 - 558,931 aBone.theName = "jx_c_start"
	558,932 - 558,944 aBone.theName = "def_c_spineA"
	558,945 - 558,957 aBone.theName = "def_c_spineB"
	558,958 - 558,970 aBone.theName = "def_c_spineC"
	558,971 - 558,983 aBone.theName = "ja_c_propGun"
	558,984 - 558,995 aBone.theName = "def_c_neckA"
	558,996 - 559,006 aBone.theName = "jx_c_neckB"
	559,007 - 559,018 aBone.theName = "def_c_neckB"
	559,019 - 559,029 aBone.theName = "def_c_head"
	559,030 - 559,040 aBone.theName = "def_l_clav"
	559,041 - 559,055 aBone.theName = "def_l_shoulder"
	559,056 - 559,075 aBone.theName = "def_l_shoulderTwist"
	559,076 - 559,088 aBone.theName = "def_l_elbowB"
	559,089 - 559,106 aBone.theName = "def_l_shoulderMid"
	559,107 - 559,118 aBone.theName = "def_l_elbow"
	559,119 - 559,132 aBone.theName = "def_l_forearm"
	559,133 - 559,144 aBone.theName = "def_l_wrist"
	559,145 - 559,160 aBone.theName = "def_l_finIndexA"
	559,161 - 559,176 aBone.theName = "def_l_finIndexB"
	559,177 - 559,192 aBone.theName = "def_l_finIndexC"
	559,193 - 559,206 aBone.theName = "def_l_finMidA"
	559,207 - 559,220 aBone.theName = "def_l_finMidB"
	559,221 - 559,234 aBone.theName = "def_l_finMidC"
	559,235 - 559,250 aBone.theName = "def_l_finThumbA"
	559,251 - 559,266 aBone.theName = "def_l_finThumbB"
	559,267 - 559,282 aBone.theName = "def_l_finThumbC"
	559,283 - 559,302 aBone.theName = "def_l_finRingCarpal"
	559,303 - 559,317 aBone.theName = "def_l_finRingA"
	559,318 - 559,332 aBone.theName = "def_l_finRingB"
	559,333 - 559,347 aBone.theName = "def_l_finRingC"
	559,348 - 559,363 aBone.theName = "def_l_finPinkyA"
	559,364 - 559,379 aBone.theName = "def_l_finPinkyB"
	559,380 - 559,395 aBone.theName = "def_l_finPinkyC"
	559,396 - 559,406 aBone.theName = "def_r_clav"
	559,407 - 559,421 aBone.theName = "def_r_shoulder"
	559,422 - 559,441 aBone.theName = "def_r_shoulderTwist"
	559,442 - 559,454 aBone.theName = "def_r_elbowB"
	559,455 - 559,472 aBone.theName = "def_r_shoulderMid"
	559,473 - 559,484 aBone.theName = "def_r_elbow"
	559,485 - 559,498 aBone.theName = "def_r_forearm"
	559,499 - 559,510 aBone.theName = "def_r_wrist"
	559,511 - 559,526 aBone.theName = "def_r_finIndexA"
	559,527 - 559,542 aBone.theName = "def_r_finIndexB"
	559,543 - 559,558 aBone.theName = "def_r_finIndexC"
	559,559 - 559,572 aBone.theName = "def_r_finMidA"
	559,573 - 559,586 aBone.theName = "def_r_finMidB"
	559,587 - 559,600 aBone.theName = "def_r_finMidC"
	559,601 - 559,616 aBone.theName = "def_r_finThumbA"
	559,617 - 559,632 aBone.theName = "def_r_finThumbB"
	559,633 - 559,648 aBone.theName = "def_r_finThumbC"
	559,649 - 559,668 aBone.theName = "def_r_finRingCarpal"
	559,669 - 559,683 aBone.theName = "def_r_finRingA"
	559,684 - 559,698 aBone.theName = "def_r_finRingB"
	559,699 - 559,713 aBone.theName = "def_r_finRingC"
	559,714 - 559,729 aBone.theName = "def_r_finPinkyA"
	559,730 - 559,745 aBone.theName = "def_r_finPinkyB"
	559,746 - 559,761 aBone.theName = "def_r_finPinkyC"
	559,762 - 559,773 aBone.theName = "def_l_thigh"
	559,774 - 559,784 aBone.theName = "def_l_knee"
	559,785 - 559,796 aBone.theName = "def_l_ankle"
	559,797 - 559,807 aBone.theName = "def_l_ball"
	559,808 - 559,819 aBone.theName = "def_l_kneeB"
	559,820 - 559,831 aBone.theName = "def_r_thigh"
	559,832 - 559,842 aBone.theName = "def_r_knee"
	559,843 - 559,854 aBone.theName = "def_r_ankle"
	559,855 - 559,865 aBone.theName = "def_r_ball"
	559,866 - 559,877 aBone.theName = "def_r_kneeB"
	559,878 - 559,891 aBone.theName = "ja_l_propHand"
	559,892 - 559,905 aBone.theName = "ja_r_propHand"
	559,906 - 559,923 aBone.theName = "ja_ads_attachment"
	559,924 - 559,939 aBone.theName = "def_c_proscreen"
	559,940 - 559,951 aBone.theName = "weapon_bone"
	559,952 - 559,962 aBone.theName = "def_c_base"
	559,963 - 559,986 aBone.theName = "def_c_proscreen_handgun"
	559,987 - 559,997 aBone.theName = "def_c_bolt"
	559,998 - 560,003 aBone.theName = "shell"
	560,004 - 560,016 aBone.theName = "muzzle_flash"
	560,017 - 560,027 aBone.theName = "flashlight"
	560,028 - 560,050 aBone.theName = "def_c_suppressor_sq_sm"
	560,051 - 560,074 aBone.theName = "def_c_suppressor_cyl_sm"
	560,075 - 560,089 aBone.theName = "def_c_magazine"
	560,090 - 560,106 aBone.theName = "def_c_bt_eyeball"
	560,107 - 560,118 anAttachment.theName = "CAMERA_BASE"
	560,119 - 560,125 anAttachment.theName = "CAMERA"
	560,126 - 560,132 anAttachment.theName = "L_HAND"
	560,133 - 560,139 anAttachment.theName = "R_HAND"
	560,140 - 560,151 anAttachment.theName = "SWAY_ROTATE"
	560,152 - 560,170 anAttachment.theName = "SWAY_ROTATE_ZOOMED"
	560,171 - 560,181 anAttachment.theName = "L_BACKHAND"
	560,182 - 560,191 anAttachment.theName = "l_hand_ik"
	560,192 - 560,201 anAttachment.theName = "r_hand_ik"
	560,202 - 560,216 anAttachment.theName = "suppressor_cyl"
	560,217 - 560,230 anAttachment.theName = "suppressor_sq"
	560,231 - 560,258 anAttachment.theName = "muzzle_flash_suppressor_cyl"
	560,259 - 560,285 anAttachment.theName = "muzzle_flash_suppressor_sq"
	560,286 - 560,297 anAttachment.theName = "SMART_LASER"
	560,298 - 560,313 anAttachment.theName = "muzzle_flash_fp"
	560,314 - 560,322 anAttachment.theName = "shell_fp"
	560,323 - 560,329 anAttachment.theName = "flyout"
	560,330 - 560,339 anAttachment.theName = "proscreen"
	560,340 - 560,354 aHitboxSet.theName = "emptyhitboxset"
	560,355 - 560,366 anAnimationDesc.theName = ads_in_anim
	560,367 - 560,379 anAnimationDesc.theName = ads_out_anim
	560,380 - 560,397 anAnimationDesc.theName = ads_in_slide_anim
	560,398 - 560,416 anAnimationDesc.theName = ads_out_slide_anim
	560,417 - 560,438 anAnimationDesc.theName = ads_in_onehanded_anim
	560,439 - 560,461 anAnimationDesc.theName = ads_out_onehanded_anim
	560,462 - 560,477 anAnimationDesc.theName = run_anim_static
	560,478 - 560,486 anAnimationDesc.theName = run_anim
	560,487 - 560,501 anAnimationDesc.theName = run_anim_layer
	560,502 - 560,518 anAnimationDesc.theName = walk_anim_static
	560,519 - 560,528 anAnimationDesc.theName = walk_anim
	560,529 - 560,542 anAnimationDesc.theName = walk_ads_anim
	560,543 - 560,558 anAnimationDesc.theName = walk_anim_nocam
	560,559 - 560,577 anAnimationDesc.theName = idle_anim_autoplay
	560,578 - 560,600 anAnimationDesc.theName = idle_ads_anim_autoplay
	560,601 - 560,610 anAnimationDesc.theName = idle_anim
	560,611 - 560,624 anAnimationDesc.theName = idle_ads_anim
	560,625 - 560,644 anAnimationDesc.theName = idle_onehanded_anim
	560,645 - 560,668 anAnimationDesc.theName = idle_onehanded_ads_anim
	560,669 - 560,684 anAnimationDesc.theName = idle_check_anim
	560,685 - 560,704 anAnimationDesc.theName = idle_check_ads_anim
	560,705 - 560,724 anAnimationDesc.theName = idle_check_anim_nod
	560,725 - 560,736 anAnimationDesc.theName = attack_anim
	560,737 - 560,752 anAnimationDesc.theName = attack_ads_anim
	560,753 - 560,774 anAnimationDesc.theName = attack_onehanded_anim
	560,775 - 560,800 anAnimationDesc.theName = attack_onehanded_ads_anim
	560,801 - 560,812 anAnimationDesc.theName = @reload_seq
	560,813 - 560,830 anAnimationDesc.theName = reload_late1_anim
	560,831 - 560,848 anAnimationDesc.theName = @reload_empty_seq
	560,849 - 560,872 anAnimationDesc.theName = reload_empty_late1_anim
	560,873 - 560,894 anAnimationDesc.theName = @reload_onehanded_seq
	560,895 - 560,922 anAnimationDesc.theName = reload_onehanded_late1_anim
	560,923 - 560,950 anAnimationDesc.theName = @reload_empty_onehanded_seq
	560,951 - 560,984 anAnimationDesc.theName = reload_empty_onehanded_late1_anim
	560,985 - 561,003 anAnimationDesc.theName = @reload_crouch_seq
	561,004 - 561,028 anAnimationDesc.theName = reload_late1_crouch_anim
	561,029 - 561,053 anAnimationDesc.theName = @reload_empty_crouch_seq
	561,054 - 561,084 anAnimationDesc.theName = reload_empty_late1_crouch_anim
	561,085 - 561,113 anAnimationDesc.theName = @reload_onehanded_crouch_seq
	561,114 - 561,148 anAnimationDesc.theName = reload_onehanded_late1_crouch_anim
	561,149 - 561,183 anAnimationDesc.theName = @reload_empty_onehanded_crouch_seq
	561,184 - 561,224 anAnimationDesc.theName = reload_empty_onehanded_late1_crouch_anim
	561,225 - 561,249 anAnimationDesc.theName = switch_to_onehanded_anim
	561,250 - 561,274 anAnimationDesc.theName = switch_to_twohanded_anim
	561,275 - 561,294 anAnimationDesc.theName = switch_to_jump_anim
	561,295 - 561,314 anAnimationDesc.theName = switch_to_land_anim
	561,315 - 561,341 anAnimationDesc.theName = switch_to_jump_crouch_anim
	561,342 - 561,368 anAnimationDesc.theName = switch_to_land_crouch_anim
	561,369 - 561,392 anAnimationDesc.theName = switch_to_jump_ads_anim
	561,393 - 561,416 anAnimationDesc.theName = switch_to_land_ads_anim
	561,417 - 561,426 anAnimationDesc.theName = iron_anim
	561,427 - 561,440 anAnimationDesc.theName = iron_anim_nod
	561,441 - 561,450 anAnimationDesc.theName = @draw_seq
	561,451 - 561,470 anAnimationDesc.theName = @draw_onehanded_seq
	561,471 - 561,487 anAnimationDesc.theName = @draw_crouch_seq
	561,488 - 561,514 anAnimationDesc.theName = @draw_onehanded_crouch_seq
	561,515 - 561,527 anAnimationDesc.theName = @holster_seq
	561,528 - 561,550 anAnimationDesc.theName = @holster_onehanded_seq
	561,551 - 561,561 anAnimationDesc.theName = @raise_seq
	561,562 - 561,582 anAnimationDesc.theName = @raise_onehanded_seq
	561,583 - 561,603 anAnimationDesc.theName = @raise_frommelee_seq
	561,604 - 561,621 anAnimationDesc.theName = @raise_crouch_seq
	561,622 - 561,649 anAnimationDesc.theName = @raise_onehanded_crouch_seq
	561,650 - 561,677 anAnimationDesc.theName = @raise_frommelee_crouch_seq
	561,678 - 561,706 anAnimationDesc.theName = @raise_frommelee_sliding_seq
	561,707 - 561,717 anAnimationDesc.theName = @lower_seq
	561,718 - 561,738 anAnimationDesc.theName = @lower_onehanded_seq
	561,739 - 561,750 anAnimationDesc.theName = @sprint_seq
	561,751 - 561,767 anAnimationDesc.theName = @sprintraise_seq
	561,768 - 561,791 anAnimationDesc.theName = @sprintraise_seq_regrip
	561,792 - 561,812 anAnimationDesc.theName = @sprintraise_seq_air
	561,813 - 561,828 anAnimationDesc.theName = @sprintdraw_seq
	561,829 - 561,847 anAnimationDesc.theName = @sprintholster_seq
	561,848 - 561,869 anAnimationDesc.theName = @sprint_onehanded_seq
	561,870 - 561,896 anAnimationDesc.theName = @sprintraise_onehanded_seq
	561,897 - 561,922 anAnimationDesc.theName = @sprintdraw_onehanded_seq
	561,923 - 561,951 anAnimationDesc.theName = @sprintholster_onehanded_seq
	561,952 - 561,984 anAnimationDesc.theName = sprintraise_onehanded_slide_anim
	561,985 - 562,001 anAnimationDesc.theName = optic_anim_layer
	562,002 - 562,022 anAnimationDesc.theName = optic_anim_layer_ads
	562,023 - 562,043 anAnimationDesc.theName = wind_loop_anim_layer
	562,044 - 562,068 anAnimationDesc.theName = wind_loop_ads_anim_layer
	562,069 - 562,077 aSeqDesc.theName = "walk_seq"
	562,078 - 562,092 aSeqDesc.theName = "walk_seq_nocam"
	562,093 - 562,103 aSeqDesc.theName = "reload_seq"
	562,104 - 562,117 aSeqDesc.theActivityName = "ACT_VM_RELOAD"
	562,118 - 562,143 anEvent.theName = AE_WPN_RELOAD_MILESTONE_1
	562,144 - 562,169 anEvent.theName = AE_WPN_CLIPBODYGROUP_HIDE
	562,170 - 562,195 anEvent.theName = AE_WPN_CLIPBODYGROUP_SHOW
	562,196 - 562,211 anEvent.theName = AE_CL_PLAYSOUND
	562,212 - 562,225 anEvent.theName = AE_WPN_RUMBLE
	562,226 - 562,241 anEvent.theName = AE_WPN_FILLAMMO
	562,242 - 562,260 anEvent.theName = AE_WPN_READYTOFIRE
	562,261 - 562,277 aSeqDesc.theName = "reload_late1_seq"
	562,278 - 562,297 aSeqDesc.theActivityName = "ACT_VM_RELOAD_LATE1"
	562,298 - 562,314 aSeqDesc.theName = "reload_empty_seq"
	562,315 - 562,333 aSeqDesc.theActivityName = "ACT_VM_RELOADEMPTY"
	562,334 - 562,356 aSeqDesc.theName = "reload_empty_late1_seq"
	562,357 - 562,381 aSeqDesc.theActivityName = "ACT_VM_RELOADEMPTY_LATE1"
	562,382 - 562,402 aSeqDesc.theName = "reload_onehanded_seq"
	562,403 - 562,426 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_RELOAD"
	562,427 - 562,453 aSeqDesc.theName = "reload_onehanded_late1_seq"
	562,454 - 562,483 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_RELOAD_LATE1"
	562,484 - 562,510 aSeqDesc.theName = "reload_empty_onehanded_seq"
	562,511 - 562,539 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_RELOADEMPTY"
	562,540 - 562,572 aSeqDesc.theName = "reload_empty_onehanded_late1_seq"
	562,573 - 562,607 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_RELOADEMPTY_LATE1"
	562,608 - 562,633 anEvent.theName = AE_WPN_RELOAD_MILESTONE_2
	562,634 - 562,651 aSeqDesc.theName = "reload_crouch_seq"
	562,652 - 562,658 anActivityModifier.theName = crouch
	562,659 - 562,682 aSeqDesc.theName = "reload_late1_crouch_seq"
	562,683 - 562,706 aSeqDesc.theName = "reload_empty_crouch_seq"
	562,707 - 562,736 aSeqDesc.theName = "reload_empty_late1_crouch_seq"
	562,737 - 562,764 aSeqDesc.theName = "reload_onehanded_crouch_seq"
	562,765 - 562,772 anActivityModifier.theName = sliding
	562,773 - 562,806 aSeqDesc.theName = "reload_onehanded_late1_crouch_seq"
	562,807 - 562,840 aSeqDesc.theName = "reload_empty_onehanded_crouch_seq"
	562,841 - 562,880 aSeqDesc.theName = "reload_empty_onehanded_late1_crouch_seq"
	562,881 - 562,889 aSeqDesc.theName = "draw_seq"
	562,890 - 562,901 aSeqDesc.theActivityName = "ACT_VM_DRAW"
	562,902 - 562,920 aSeqDesc.theName = "draw_onehanded_seq"
	562,921 - 562,942 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_DRAW"
	562,943 - 562,958 aSeqDesc.theName = "draw_crouch_seq"
	562,959 - 562,984 aSeqDesc.theName = "draw_onehanded_crouch_seq"
	562,985 - 562,996 aSeqDesc.theName = "holster_seq"
	562,997 - 563,011 aSeqDesc.theActivityName = "ACT_VM_HOLSTER"
	563,012 - 563,033 aSeqDesc.theName = "holster_onehanded_seq"
	563,034 - 563,058 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_HOLSTER"
	563,059 - 563,068 aSeqDesc.theName = "raise_seq"
	563,069 - 563,081 aSeqDesc.theActivityName = "ACT_VM_RAISE"
	563,082 - 563,101 aSeqDesc.theName = "raise_onehanded_seq"
	563,102 - 563,124 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_RAISE"
	563,125 - 563,144 aSeqDesc.theName = "raise_frommelee_seq"
	563,145 - 563,168 aSeqDesc.theActivityName = "ACT_VM_RAISE_FROM_MELEE"
	563,169 - 563,185 aSeqDesc.theName = "raise_crouch_seq"
	563,186 - 563,212 aSeqDesc.theName = "raise_onehanded_crouch_seq"
	563,213 - 563,239 aSeqDesc.theName = "raise_frommelee_crouch_seq"
	563,240 - 563,267 aSeqDesc.theName = "raise_frommelee_sliding_seq"
	563,268 - 563,277 aSeqDesc.theName = "lower_seq"
	563,278 - 563,290 aSeqDesc.theActivityName = "ACT_VM_LOWER"
	563,291 - 563,310 aSeqDesc.theName = "lower_onehanded_seq"
	563,311 - 563,333 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_LOWER"
	563,334 - 563,344 aSeqDesc.theName = "sprint_seq"
	563,345 - 563,358 aSeqDesc.theActivityName = "ACT_VM_SPRINT"
	563,359 - 563,374 aSeqDesc.theName = "sprintraise_seq"
	563,375 - 563,399 aSeqDesc.theActivityName = "ACT_VM_RAISE_FROM_SPRINT"
	563,400 - 563,422 aSeqDesc.theName = "sprintraise_seq_regrip"
	563,423 - 563,442 aSeqDesc.theName = "sprintraise_seq_air"
	563,443 - 563,446 anActivityModifier.theName = air
	563,447 - 563,461 aSeqDesc.theName = "sprintdraw_seq"
	563,462 - 563,483 aSeqDesc.theActivityName = "ACT_VM_DRAW_TO_SPRINT"
	563,484 - 563,501 aSeqDesc.theName = "sprintholster_seq"
	563,502 - 563,528 aSeqDesc.theActivityName = "ACT_VM_HOLSTER_FROM_SPRINT"
	563,529 - 563,549 aSeqDesc.theName = "sprint_onehanded_seq"
	563,550 - 563,573 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_SPRINT"
	563,574 - 563,599 aSeqDesc.theName = "sprintraise_onehanded_seq"
	563,600 - 563,634 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_RAISE_FROM_SPRINT"
	563,635 - 563,659 aSeqDesc.theName = "sprintdraw_onehanded_seq"
	563,660 - 563,691 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_DRAW_TO_SPRINT"
	563,692 - 563,719 aSeqDesc.theName = "sprintholster_onehanded_seq"
	563,720 - 563,756 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_HOLSTER_FROM_SPRINT"
	563,757 - 563,788 aSeqDesc.theName = "sprintraise_onehanded_seq_slide"
	563,789 - 563,799 aSeqDesc.theName = "ads_in_seq"
	563,800 - 563,813 aSeqDesc.theActivityName = "ACT_VM_ADS_IN"
	563,814 - 563,831 aSeqDesc.theName = "ads_in_crouch_seq"
	563,832 - 563,846 aSeqDesc.theName = "ads_in_seq_air"
	563,847 - 563,858 aSeqDesc.theName = "ads_out_seq"
	563,859 - 563,873 aSeqDesc.theActivityName = "ACT_VM_ADS_OUT"
	563,874 - 563,892 aSeqDesc.theName = "ads_out_crouch_seq"
	563,893 - 563,908 aSeqDesc.theName = "ads_out_seq_air"
	563,909 - 563,929 aSeqDesc.theName = "ads_in_onehanded_seq"
	563,930 - 563,953 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_ADS_IN"
	563,954 - 563,982 aSeqDesc.theName = "ads_in_onehanded_seq_sliding"
	563,983 - 564,007 aSeqDesc.theName = "ads_in_onehanded_seq_air"
	564,008 - 564,029 aSeqDesc.theName = "ads_out_onehanded_seq"
	564,030 - 564,054 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_ADS_OUT"
	564,055 - 564,084 aSeqDesc.theName = "ads_out_onehanded_seq_sliding"
	564,085 - 564,092 anActivityModifier.theName = wallrun
	564,093 - 564,122 aSeqDesc.theName = "ads_out_onehanded_seq_wallrun"
	564,123 - 564,132 aSeqDesc.theName = "run_layer"
	564,133 - 564,149 aSeqDesc.theName = "run_layer_reload"
	564,150 - 564,161 aSeqDesc.theName = "optic_layer"
	564,162 - 564,177 aSeqDesc.theName = "wind_loop_layer"
	564,178 - 564,197 aSeqDesc.theName = "wind_loop_ads_layer"
	564,198 - 564,215 aSeqDesc.theName = "idle_seq_autoplay"
	564,216 - 564,224 aSeqDesc.theName = "idle_seq"
	564,225 - 564,236 aSeqDesc.theActivityName = "ACT_VM_IDLE"
	564,237 - 564,249 aSeqDesc.theName = "idle_seq_air"
	564,250 - 564,269 aSeqDesc.theName = "idle_seq_crouch_air"
	564,270 - 564,285 aSeqDesc.theName = "idle_seq_crouch"
	564,286 - 564,304 aSeqDesc.theName = "idle_onehanded_seq"
	564,305 - 564,326 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_IDLE"
	564,327 - 564,349 aSeqDesc.theName = "idle_onehanded_seq_air"
	564,350 - 564,360 aSeqDesc.theName = "attack_seq"
	564,361 - 564,381 aSeqDesc.theActivityName = "ACT_VM_PRIMARYATTACK"
	564,382 - 564,404 anEvent.theName = AE_CL_VSCRIPT_CALLBACK
	564,405 - 564,422 aSeqDesc.theName = "attack_seq_regrip"
	564,423 - 564,443 aSeqDesc.theName = "attack_onehanded_seq"
	564,444 - 564,474 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_PRIMARYATTACK"
	564,475 - 564,501 aSeqDesc.theName = "attack_onehanded_slide_seq"
	564,502 - 564,516 aSeqDesc.theName = "idle_check_seq"
	564,517 - 564,531 aSeqDesc.theActivityName = "ACT_TRANSITION"
	564,532 - 564,547 aSeqDesc.theName = "crouch2idle_seq"
	564,548 - 564,554 aSeqDesc.theName = "regrip"
	564,555 - 564,564 aSeqDesc.theName = "regrip_02"
	564,565 - 564,584 aSeqDesc.theName = "switch_to_jump_iron"
	564,585 - 564,604 aSeqDesc.theName = "switch_to_land_iron"
	564,605 - 564,626 aSeqDesc.theName = "idle_check_crouch_seq"
	564,627 - 564,653 aSeqDesc.theName = "switch_to_jump_iron_crouch"
	564,654 - 564,680 aSeqDesc.theName = "switch_to_land_iron_crouch"
	564,681 - 564,700 aSeqDesc.theName = "switch_to_onehanded"
	564,701 - 564,720 aSeqDesc.theName = "switch_to_twohanded"
	564,721 - 564,745 aSeqDesc.theName = "switch_to_onehanded_jump"
	564,746 - 564,770 aSeqDesc.theName = "switch_to_onehanded_land"
	564,771 - 564,780 aLocalNodeName = twohanded
	564,781 - 564,790 aLocalNodeName = onehanded
	564,791 - 564,795 aLocalNodeName = fire
	564,796 - 564,800 aLocalNodeName = jump
	564,801 - 564,812 aLocalNodeName = land_crouch
	564,813 - 564,817 aLocalNodeName = land
	564,818 - 564,829 aLocalNodeName = jump_crouch
	564,830 - 564,843 aBodyPart.theName = "ptpov_p2011sp"
	564,844 - 564,861 aBodyPart.theName = "suppressor_cyl_sm"
	564,862 - 564,878 aBodyPart.theName = "suppressor_sq_sm"
	564,879 - 564,895 aBodyPart.theName = "p2011sp_magazine"
	564,896 - 564,914 aBodyPart.theName = "p2011sp_bt_eyeball"
	564,915 - 564,944 [ERROR] Unread bytes (non-zero) [ 73 70 72 69 6E 74 66 72 61 63 00 76 65 6C 6F 63 69 74 79 00 61 ... ]
	564,945 - 564,992 aTexture.thePathFileName = "models\Weapons_R2\smart_pistol\Smart_Pistol_MK6"
	564,993 - 565,047 aTexture.thePathFileName = "models\Weapons_R2\smart_pistol\Smart_Pistol_MK6_skin31"
	565,048 - 565,098 aTexture.thePathFileName = "models\Weapons_R2\smart_pistol\Smart_Pistol_MK6_og"
	565,099 - 565,137 aTexture.thePathFileName = "models\weapons\attachments\suppressors"
	565,138 - 565,178 aTexture.thePathFileName = "models\Weapons_R2\attachments\pro_screen"
	565,179 - 565,221 aTexture.thePathFileName = "models\titans\buddy\cine_eye\BT_a_eye_cine"
	565,222 - 1,460,344 [ERROR] Unread bytes (non-zero) [ 00 00 07 00 00 00 18 00 00 00 A0 00 09 00 03 00 00 00 0F 5C 55 ... ]
	1,460,345 - 1,460,345 END OF FILE + 1 (File size)
========================
